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Examples, source and compiled Libs

All downloads are provided as is. IMR Technology is not responsible for any damage caused to your console.
Important: Please do not bother the original programmers about the packages available here unless a link is provided. If you have any questions, please direct them towards me in my forum or through email.




JNRDEV DC

jnrdev is a series of tutorials on 2d jump and run development. Ive ported this to dreamcast only the controls and path changes were needed. The full pc version is included in each download as well source code. The pc version is found here http://jnrdev.weed-crew.net/. Author Florian Hufsky

#1 - tilebased collision detection and response (Fully working elf is included to show it working)

#2 - hills & slopes (Fully working elf is included to show it working)                                            

#3 - big maps and scrolling (Fully working elf is included to show it working)                               

 

 



SDL gfx

Ported lib needed to compile Xpired DC port Mostly makefile changes only.Compils with precompiled lib for kos1.1.9 only.

 

 



KallistiOS 1.1.9/required NEOGEOCD/SDL libs

Download this pack which has:

-libm.a

-libmp3.a

-libSDL.a (bug fix and compiled by troy davis (GPF))

-libpng.a

-libz.a

 

 



KallistiOS 1.18/SDL libs UPDATED

Download this pack which has:

-includes

-libfreetype

-libSDL

-libSDL_image

-libSDL_mixer

-libSDL_ttf

Read the readme for instructions on where to place everything.

 


SDL_sprite1_2

This library allows sprites to be rendered on the screen. You can find more information on SDL at the main SDL site, and more about this lib at the authors site.


 


 

 

 

 

 

 

 

 

 

 





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