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Based off much appreciated
tests done by Fragger (Fragger's
QuakeDev website)
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| RADQuake beta version | Map Name | Frames per Second | |
| 4.0 | start | 10.9899 | |
| 4.1 | start | 24.1326 (119.6% faster) | |
| 4.0 | e2m1 | 23.2939 | |
| 4.1 | e2m1 | 53.4224 (129.3% faster) | |
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Now with viewsize = 120 (no
status bar)
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| 4.0 | start | 9.74495 | |
| 4.1 | start | 22.0765 (126.5% faster) | |
| 4.0 | e2m1 | 20.0752 | |
| 4.1 | e2m1 | 45.3899 (126.1% faster) | |
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TimeDemo Benchmarks - FPS
calculated by Fragger
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| RADQuake beta version | frames | seconds | Frames per Second |
| 4.0 | 969 | 80 | 12,1125 |
| 4.1 | 969 | 30 | 32,3 (166.7% faster) |
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Now with viewsize = 120 (no
status bar)
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| 4.0 | 969 | 100 | 9,69 |
| 4.1 | 969 | 40 | 24,225 (150% faster) |
Fragger's Final Thoughts:
From the results I got I deduced that the values in the timedemo output are being rounded down, and I very suspect that the time values are being rounded down too, so don't trust in the timedemo. Since the time values are probably being rounded down, it's much probably that the true values of the FPS are a bit smaller than the ones I calculated. ---
Now a bug report: It sounds like only the right audio channel is working. The CD audio doesn't work, and the message "CDAudio_Init: Unable to open default CD-ROM drive: CD-ROM subsystem not initialized" appears at the console when RADQuake starts. I'm getting a "Key (unknown keynum) unbound" message every time I press the shift key while in the console. I guess you tried to set the resolution to 320x240, but there's something wrong with the horizontal screen resolution, because it's smaller than before, and also the vertical resolution is the same as before. Maybe it's not possible to get it working properly at 320x240, so it must be set back to 320x200... Setting the chase_active cvar (chase camera) to 1 crashes the game. You did set all the bobbing variables to zero (cl_bob, cl_bobcycle, cl_bobup). Please restore at least the values of the cl_bobcycle and cl_bobup variables, because you only need to set cl_bob to zero to disable the bobbing. Did you try using an autoexec.cfg file with a "cl_bob 0" command inside it? It would be preferably if you use an autoexec.cfg file with your personal settings instead of changing the default behaviour of the engine.
(Thanks again Fragger, for taking the time out to do tests.)
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